Knight
Plate armour from a forgotten war. The hardest shell in town.
Playstyle
The Knight is built around endurance: more than half of its extra starting points go there, and its starting bonus adds two more endurance. It is the sturdiest type at the start and a patient one, trading blows until the rival runs out of health.
Look and attack
Full plate, a visored helm with a red plume, a red tabard with the golden bell, a cape and gauntleted fists. Its attack is a cross punch. Clothing cosmetics dye the tabard, the cape and the plume. Rival knights carry old European names such as Aldric, Godfrey or Tristram.
Good matches
- Rootgrip: holds and an unmovable stance fit a heavy fighter.
- Old Steel: precise sword work, parries and ripostes.
Prefer speed over armour? Try the Capoeirista or the Ninja. Back to the fighters overview.
