The RookieEspañol

Stats: strength, agility, speed and endurance

Four numbers define every fighter. Knowing what each one buys helps you read a rival's card and choose your next upgrade.

The four stats

  • Strength

    Strength STR

    Adds to the damage of every hit.

  • Agility

    Agility AGI

    Helps you dodge, block and counter, and beats the opponent's agility.

  • Speed

    Speed SPD

    Decides how often you act and how likely you are to chain combos.

  • Endurance

    Endurance END

    Your health: the more endurance, the longer you stay standing.

Armour, critical chance, accuracy, disarm chance and pet boosts do not come from stats. They come from your weapons and skills.

Health

A fighter's maximum health is 50 + 6 × endurance + 2 × level. Endurance is the only stat that gives health, which is why a pure-endurance build can feel safe but slow to win.

How stats grow

  • At creation every stat starts at 2, plus the fighter type's starting bonus and 12 extra points spread by the type's weights.
  • Each level-up offers +3 to a random stat as one of its options. When your weapon or skill slots are full, an offer of that kind turns into +3 to a stat instead. See progression.
  • Skills such as Iron Knuckles, Mountain Body, Thick Hide or Quick Feet add stat points directly.

Reading a rival's card

Before each fight you only see the rival's race, level and four stats. A few rules of thumb:

  • A high agility rival will be hard to hit, but your own agility narrows the gap.
  • A high speed rival acts more often and chains combos.
  • A high strength rival hits hard, especially with a heavy weapon.
  • A high endurance rival will last longer, so the fight takes more actions.

Which stat is best?

Balance tests show that no single stat path dominates: strength-first, agility-first and speed-first builds all land close to a 50% win rate at high levels, while endurance-first is slightly behind because health is the only thing it buys. Mix stats with perks that fit your fighter type; see the fighters for each type's strengths.